Welcome to Tatjam's Blog

Hello! I'm an aerospace engineer, currently working on Europe's Galileo ground segment.
This is my corner of the internet where I write about everything I like, from signal processing to game dev.

You can use the categories at the top, or browse by date of publication below. To know when I add new content, use this RSS feed.

Feel free to contact me through e-mail, blog@tatjam.eu or find me in LinkedIn.

Understanding undersampling - 1

Using the Fourier transform and interactive graphics to intuitively understand undersampling transmitters

Roadway to Release

A summary of progress over the last year, and an overview of what's to come

Two years of progress

Almost 2 years have passed since last blogpost, but the project has kept on going!

Label Generator

A chemical label generator designed with ease of use and beautiful labels in mind

Enter the Editor

The last two months of progress feature the beginnings of the editor, among other changes

Early 2020 progress

A summary of the progress that has happened since the last blogpost

Models and Vehicles

An introduction to Vehicles and Model loading in OSPGL

Introducing OSPGL

OSPGL (OSP + OpenGL) is an ongoing attempt at creating a game similar to Squad's Kerbal Space Program, focusing on perfomance and moddability