Gamedev

Roadway to Release

A summary of progress over the last year, and an overview of what's to come

Two years of progress

Almost 2 years have passed since last blogpost, but the project has kept on going!

Enter the Editor

The last two months of progress feature the beginnings of the editor, among other changes

Early 2020 progress

A summary of the progress that has happened since the last blogpost

Models and Vehicles

An introduction to Vehicles and Model loading in OSPGL

Introducing OSPGL

OSPGL (OSP + OpenGL) is an ongoing attempt at creating a game similar to Squad's Kerbal Space Program, focusing on perfomance and moddability